Andre Yoskowitz
19 Mar 2014 21:24
Last night, Sony gave even more credibility to the virtual reality market, unveiling its Project Morpheus headset for the PlayStation 4 at the GDC 2014 event.
The Kickstarter-backed Oculus Rift had already revealed a promising future for VR, but Sony's new prototype should speed up the consumer adoption of such technology.
Morpheus is two pieces, a closed eyewear display with a PlayStation Move-esque sensor.
The new prototype is "a culmination of three years of work" says the company, and the VR headset is now available as a dev kit.
Sony says the LCD is 5-inches, with panel resolution of 1920×RGB×1080 (960×RGB×1080 per eye). The full field of view is 90 degrees and the device will have an HDMI + USB connection and built-in accelerometer and gyroscope sensors. On the audio side, the headset has "true spatial sound using binaural audio" and there is the option for your own headphones, as well. The device also has positional head tracking with full 360-degree tracking that can work with the existing PlayStation Camera.
The company showed off demos of EVE Valkyrie, Thief, The Deep and The Castle, with much more games in the future expected to have Morpheus support.