James Delahunty
11 Oct 2019 14:11
Google's cloud gaming platform Stadia is rapidly approaching its launch and it has been confirmed that all titles available can stream in 4k at 60fps.
Yes, all games at launch support 4K. We designed Stadia to enable 4K/60 (with appropriate TV and bandwidth). We want all games to play 4K/60 but sometimes for artistic reasons a game is 4K/30 so Stadia always streams at 4K/60 via 2x encode.
This even includes the older titles that will be included in the initial Stadia line-up, as Google hopes to enter the gaming world with a bang in November. Furthermore, the 4K streams coming from Stadia will be locked at 60fps, even if the original game was designed for 30fps. This has been confirmed by VP and general manager at Google, leading the Stadia product.
All of this of course depends on available bandwidth. However, it is good to have it cleared up that 4K is a persistent option at launch. In other Stadia related news, Google hopes to alleviate concerns about latency with its cloud platform by aiming for something they call "negative latency".