An Alabama family recently filed suit against Take Two Interactive over its Grand Theft Auto games after a young man killed three police officers. All games are created with one of their major aims being to get an emotional response from the player. What I would like to know is how can you blame that emotional response you got from a video game after you murdered three police officers? It's not fair to blame gaming companies for your own actions. In fact, this just gives people (mostly offending minors) a way out by simply blaming a video game at home for their actions.
Attempting to hide something out of the view/reach of minors is not always the best option. Right now, playing violent video games is not a very "big" thing to do since you can get a violent video game easily from stores. However, I believe as soon as the violent games hit the top shelf and the stores start asking for I.D., it will become a big deal because the minors will feel the need to do what they are not supposed to. If you were a kid, wouldn't you like to play a violent video game when you are ordered not to?
Source:
News.com