Of course, this is just words from an analyst, in which he is speculating and not quoting any sources from within Epic, however, it is an interesting rumor.
This guy is just throwing stuff against the wall to see what will stick. No matter how you slice it, Epic may not have had the chance to reach an obscene amount of gamers, they did manage to create a name for themselves and learn the importance of finely tuning a release before it launches.
I can't imagine the issues multi platforming games must cause companies in terms of trouble shooting and general performance problems.
Do they probably want more freedom? Sure, but then again...I'm sure MS could make them forget about it with another multi million dollar contract.
The way I read it Michael Pachter doesn't have a lot of cred and is just spouting self-evident truths (ie a multi-platform game can sell to more gamers than an exclusive) as if they were pearls of profound wisdom.
You might as well say Sony 1st party devs or Ninetendo regret not being open to a total multi-platform market cos they would have sold more games than by simply staying PS3/Wii exclusive.
It's just a pointless & pretty stupid line to take - and the cost/benefit equation probably evens the score for them anyway.
Exclusivity gives them (all) to some degree a captive market with dedicated, less costly and much more easily managed marketing to an audience likely to be more receptive to their product than might otherwise have been the case.
Some guy from Epic replied directly to this statement and said that Epic had no regrets for Xbox360 exclusivity at all.
It's an IGN article, I'll try to dig it out.
EDIT: Here we are.
http://uk.xbox360.ign.com/articles/106/1062787p1.html
How is a multi-platform game NOT more profitable than an exclusive?
The best selling video game of 2009 was Call of Duty: Modern Warfare 2 a game that was spread far across all platforms and the PC.
The top 10 also features Street Fighter 4 (multi-platform), Resident Evil 5 (multi-platform), and Madden NFL 10 (multi-platform)
great so we can have Glitchy Epic games on all the platforms. that would be really great.
Originally posted by jookycola:That's exactly the point, the dude, the "analyst",is wasting his breath on stating some obvious facts, some math that even a kindergarten kid could figure out...But in the end, is all speculations, since we really don't know what MSft really paid to get the exclusivity.
How is a multi-platform game NOT more profitable than an exclusive?
The best selling video game of 2009 was Call of Duty: Modern Warfare 2 a game that was spread far across all platforms and the PC.
The top 10 also features Street Fighter 4 (multi-platform), Resident Evil 5 (multi-platform), and Madden NFL 10 (multi-platform)
Microsoft and their advertising ability is what made Gears of War what it is today. (plus the sometimes lacking skill of Epic ;) Sony has a serious problem with advertising..they don't seem to do it very well with their games. Although, I've seen it pick up as of lately, prior too, it was almost non-existence.
And who takes anything Pachter says seriously? This man is wrong so much it makes you wonder how he still has a job as an analyst..most of his analysis in the gaming ind are wrong. Microsoft has been nothing but nice to Epic..and plus from the videos I've seen, Cliffy and the rest of the bunch are Bill Gates fanboys..no lie. They were like kids in a candy store when they met him in that E3 video some time back. kinda funny
Originally posted by memphissh:Did they? Surely not with UT3,gears 1 or 2...............
This guy is just throwing stuff against the wall to see what will stick. No matter how you slice it, Epic may not have had the chance to reach an obscene amount of gamers, they did manage to create a name for themselves and learn the importance of finely tuning a release before it launches.
I can't imagine the issues multi platforming games must cause companies in terms of trouble shooting and general performance problems.
Do they probably want more freedom? Sure, but then again...I'm sure MS could make them forget about it with another multi million dollar contract.
all games should be multi platform to stop corporate monopolies.
I always dreamed of having Gears of War on all platforms just to see how nice it looks on PS3.
Originally posted by TBandit:if it's on both consoles at same launch they will be pretty much identical. Always have been.
I always dreamed of having Gears of War on all platforms just to see how nice it looks on PS3.
Quote:The 360 will look a tad better, because all multiplatform games are developed on the 360 then ported over to the PS3 (because the 360 is easier to work with)Originally posted by TBandit:if it's on both consoles at same launch they will be pretty much identical. Always have been.
I always dreamed of having Gears of War on all platforms just to see how nice it looks on PS3.
Originally posted by kikzm33z:Not true. All multiplatform games are NOT developed on the 360 first. I would agree that a good portion are but not all. It has been proven to be less costly to dev for the PS3 first, then port over to the 360 as that's easier & quicker to do than the other way around...plus you get an equal game on both platforms.
Quote:The 360 will look a tad better, because all multiplatform games are developed on the 360 then ported over to the PS3 (because the 360 is easier to work with)Originally posted by TBandit:if it's on both consoles at same launch they will be pretty much identical. Always have been.
I always dreamed of having Gears of War on all platforms just to see how nice it looks on PS3.
don't they make all games on a pc, or do fan-boys claim the source code is written on their favourite console.
Originally posted by av_verbal:And it seems those who are misinformed & instigators don't seem to understand that while a game is "made on a PC" it still uses/works in conjunction with a console dev kit machine to be coded properly.
don't they make all games on a pc, or do fan-boys claim the source code is written on their favourite console.
Originally posted by av_verbal:i actually read some article on QJ that a developer starts making the game on the ps3 because it is the hardest, then they start porting it to the 360 and PC
don't they make all games on a pc, or do fan-boys claim the source code is written on their favourite console.
Originally posted by H08:Yes it is "harder", that is a given. But less costlier in the end to dev for the PS3 first ~ then go to 360/PC...as I said above, ultimately it works out better for everyone in the end.
Originally posted by av_verbal:i actually read some article on QJ that a developer starts making the game on the ps3 because it is the hardest, then they start porting it to the 360 and PC
don't they make all games on a pc, or do fan-boys claim the source code is written on their favourite console.
Quote:Also sonys dev kit handles a some of the porting so if you doing a multi console game you start with it and polish it as you goOriginally posted by H08:Yes it is "harder", that is a given. But less costlier in the end to dev for the PS3 first ~ then go to 360/PC...as I said above, ultimately it works out better for everyone in the end.
Originally posted by av_verbal:i actually read some article on QJ that a developer starts making the game on the ps3 because it is the hardest, then they start porting it to the 360 and PC
don't they make all games on a pc, or do fan-boys claim the source code is written on their favourite console.
Epic should just wait for the contract to end and then just not sign with them again and if making games they should decide to just go across the board. The PS3 is by far the better system but thats only my opinion and not wanting to start a fenboy thing.
I don't really want to play Gears of War on my PS3. There is a lot of better stuff that I play with my time.
I don't understand why would anyone one want their game to be exclusive to one console anymore. I know the reasons they do it but it just seems to me you would want to sell as many copies as possible. I didn't think you needed to be a analyst to figure this out. Think about Gears of War, God of War, Gran Turismo and Forza Motorsport. All with more than 2 sequels. Think of all the profit these 4 games are missing out on. In the long run exclusives seem like a bad idea.
IMO first party exclusives are needed, second party are debatable but third's should never be.
1st party exclusives will be necessary if Onlive ever gets legs.
Originally posted by Oner:First party exclusives are not needed, we need universal hardware and vendor built hardware and less console exclusivity.......
IMO first party exclusives are needed, second party are debatable but third's should never be.
Originally posted by ZippyDSM:But then you get monopolization and no competition to push technology and/or price regulation/drops! Ultimately there is no perfect answer...actually there is ~ make all games non exclusive...but then you get having to code for the lowest common denominator...so again there is no perfect answer.
Originally posted by Oner:First party exclusives are not needed, we need universal hardware and vendor built hardware and less console exclusivity.......
IMO first party exclusives are needed, second party are debatable but third's should never be.
Originally posted by lxhotboy:Actually, the 360 has better graphics in most multi-platform games: http://au.gamespot.com/features/6240138/p-2.html and http://au.gamespot.com/features/6202552/index.html In MW2 the graphics on the ps3 are blurred compared to that of the 360 (the third photo depicts this quite well). The PC obviously annihilates both though.
if it's on both consoles at same launch they will be pretty much identical. Always have been.
Quote:Hardly you'd have 3 sets of hardware designers(like ATI/nivida) they then license it out to vendors to build the hardware(with a caveat that it can not be slower in performance and must work well with each other) and license the software for it.Originally posted by ZippyDSM:But then you get monopolization and no competition to push technology and/or price regulation/drops! Ultimately there is no perfect answer...actually there is ~ make all games non exclusive...but then you get having to code for the lowest common denominator...so again there is no perfect answer.
Originally posted by Oner:First party exclusives are not needed, we need universal hardware and vendor built hardware and less console exclusivity.......
IMO first party exclusives are needed, second party are debatable but third's should never be.
Quote:Originally posted by lxhotboy:Actually, the 360 has better graphics in most multi-platform games: http://au.gamespot.com/features/6240138/p-2.html and http://au.gamespot.com/features/6202552/index.html In MW2 the graphics on the ps3 are blurred compared to that of the 360 (the third photo depicts this quite well). The PC obviously annihilates both though.
if it's on both consoles at same launch they will be pretty much identical. Always have been.
In my opinion Gears of War isn't that great. Campaign is alright but multiplayer is screwed up... the locusts are way too overpowered. I'm not really a fan of third person shooters though.
Also, Microsoft would pay Epic Games a lot more for exclusivity than they would get from sales if it was a multi-platform game. Games like Halo and Gears of War are what made the xbox the most popular non-motion sensing console of this generation.
Originally posted by ZippyDSM:That's what 3DO tried to do...and look how far THAT went! ;-)
Originally posted by Oner:First party exclusives are not needed, we need universal hardware and vendor built hardware and less console exclusivity.......
IMO first party exclusives are needed, second party are debatable but third's should never be.
Quote:Originally posted by ZippyDSM:That's what 3DO tried to do...and look how far THAT went! ;-)
Originally posted by Oner:First party exclusives are not needed, we need universal hardware and vendor built hardware and less console exclusivity.......
IMO first party exclusives are needed, second party are debatable but third's should never be.
Less choice is a better option??? Reminds me of FREEDOM OF CHOICE by Devo: "Freedom of choice...it what you got; Freedom from choice...is what you want."
Quote:Until one of the 'forum members' build a better console, and all of the devs switch to that. Then people would have to buy another $400 console.Quote:Originally posted by ZippyDSM:That's what 3DO tried to do...and look how far THAT went! ;-)
Originally posted by Oner:First party exclusives are not needed, we need universal hardware and vendor built hardware and less console exclusivity.......
IMO first party exclusives are needed, second party are debatable but third's should never be.
Less choice is a better option??? Reminds me of FREEDOM OF CHOICE by Devo: "Freedom of choice...it what you got; Freedom from choice...is what you want."
3DO was part of the console war, if you evolve the console war model into a forum where sony,MS and Nintendo join together let vendors make the hardware anyway they want as long as its not slower and license the software you have a more streamlined model where the members of the forum compete with each other to keep performance at a maximim and price at a minim so software devs can build to the one that has the most market penetration and when you cut cost of redundant hardware you can buy a 400$ unit that can play all the formats of the 3 forum members. Its win win for all.
Originally posted by oner:but that is all we have now since the exclusive grab which started with.... is a monopoly based on how much money you throw at the developers/publishers. if there was no monopolistic behaviour sony wouldn't have been able to kill the dreamcast by purchasing all the rights to game exclusivity!
Originally posted by ZippyDSM:But then you get monopolization and no competition to push technology and/or price regulation/drops! Ultimately there is no perfect answer...actually there is ~ make all games non exclusive...but then you get having to code for the lowest common denominator...so again there is no perfect answer.
Originally posted by Oner:First party exclusives are not needed, we need universal hardware and vendor built hardware and less console exclusivity.......
IMO first party exclusives are needed, second party are debatable but third's should never be.
Quote:lol...@Chris. Are u saying u could distinguish between the ps3/xbox360 versions of a multiplatform game? If u watched someone play on a tv that u would know which version was being played withoutOriginally posted by lxhotboy:Actually, the 360 has better graphics in most multi-platform games: http://au.gamespot.com/features/6240138/p-2.html and http://au.gamespot.com/features/6202552/index.html In MW2 the graphics on the ps3 are blurred compared to that of the 360 (the third photo depicts this quite well). The PC obviously annihilates both though.
if it's on both consoles at same launch they will be pretty much identical. Always have been.
In my opinion Gears of War isn't that great. Campaign is alright but multiplayer is screwed up... the locusts are way too overpowered. I'm not really a fan of third person shooters though.
Also, Microsoft would pay Epic Games a lot more for exclusivity than they would get from sales if it was a multi-platform game. Games like Halo and Gears of War are what made the xbox the most popular non-motion sensing console of this generation.
Originally posted by lxhotboy:Exactly. Plus multiplatform titles do not show the true capabilities of graphic's & physics for either console. First party in house devs is where that is decided because that is where they excel.
Quote:lol...@Chris. Are u saying u could distinguish between the ps3/xbox360 versions of a multiplatform game? If u watched someone play on a tv that u would know which version was being played withoutOriginally posted by lxhotboy:Actually, the 360 has better graphics in most multi-platform games: http://au.gamespot.com/features/6240138/p-2.html and http://au.gamespot.com/features/6202552/index.html In MW2 the graphics on the ps3 are blurred compared to that of the 360 (the third photo depicts this quite well). The PC obviously annihilates both though.
if it's on both consoles at same launch they will be pretty much identical. Always have been.
In my opinion Gears of War isn't that great. Campaign is alright but multiplayer is screwed up... the locusts are way too overpowered. I'm not really a fan of third person shooters though.
Also, Microsoft would pay Epic Games a lot more for exclusivity than they would get from sales if it was a multi-platform game. Games like Halo and Gears of War are what made the xbox the most popular non-motion sensing console of this generation.
1. Seeing the console
2. Seeing the controller
see my point? Technically, we could sit and compare all day but in the end they still look pretty much the same and as zippy stated the ps3 actually has an advantage in graphics. Sony already said they will not make the ps4 with a chip like the cell bc of the headachevof programming. I'm not saying this bc I am a Sony fanboy either. I don't own a ps3. Just being real.
I would like to see all consoles atleast be able to play on line together,now that would be cool multi platform of course.
Originally posted by Se7ven:they could let us pc games join the fun but with a mouse and keeyboard we would pwn their a**es!
I would like to see all consoles at least be able to play on line together,now that would be cool multi platform of course.
Actually development for PS3 is so much harder compared to Xbox 360. Look at Gran Turismo. Also out of the 11 million people who own a PS3 up to 20% probably use it solely for a blu ray player. PS3 is not selling games like the Xbox is and some companies have stopped putting as much effort into the PS3.
That may have been true a year ago but the PS3 is picking up some real steam.with the price drop it is now cheaper to buy the ps3 vs the top of the line 360.i think with the new juice in the PS3 we will start to see alot more devs get onboard.My thing is buy both they both offer a few different things.In terms of game line ups.
Originally posted by jsmpsn:11 Million, 20% solely for BD Play back & PS3 games not selling ~ please site sources for these claims.
Also out of the 11 million people who own a PS3 up to 20% probably use it solely for a blu ray player. PS3 is not selling games like the Xbox is and some companies have stopped putting as much effort into the PS3.
what does any of this bullshit have to do with the rubbished garbage from this retarded analyst?
he was binned in 2 posts.. subject over.. end.. nada..
Originally posted by lxhotboy:I probably wouldn't be able to tell which one is the 360 or ps3, but I would be easily be able to tell which is better.
Quote:lol...@Chris. Are u saying u could distinguish between the ps3/xbox360 versions of a multiplatform game? If u watched someone play on a tv that u would know which version was being played withoutOriginally posted by lxhotboy:Actually, the 360 has better graphics in most multi-platform games: http://au.gamespot.com/features/6240138/p-2.html and http://au.gamespot.com/features/6202552/index.html In MW2 the graphics on the ps3 are blurred compared to that of the 360 (the third photo depicts this quite well). The PC obviously annihilates both though.
if it's on both consoles at same launch they will be pretty much identical. Always have been.
In my opinion Gears of War isn't that great. Campaign is alright but multiplayer is screwed up... the locusts are way too overpowered. I'm not really a fan of third person shooters though.
Also, Microsoft would pay Epic Games a lot more for exclusivity than they would get from sales if it was a multi-platform game. Games like Halo and Gears of War are what made the xbox the most popular non-motion sensing console of this generation.
1. Seeing the console
2. Seeing the controller
see my point? Technically, we could sit and compare all day but in the end they still look pretty much the same and as zippy stated the ps3 actually has an advantage in graphics. Sony already said they will not make the ps4 with a chip like the cell bc of the headachevof programming. I'm not saying this bc I am a Sony fanboy either. I don't own a ps3. Just being real.
Originally posted by chris4160:See that is somewhat of a mixed and loaded answer because you can have a title like GTA4, that while on the 360 had a slightly higher resolution over the PS3, it was widely agreed that the PS3 version was superior/better "looking" because of a higher AA (if I remember correctly) added to how it also had much less "pop in"...thus the experience would be better on the "lower resolution" version! Hell, what about Dragon Age Origin? It was a direct port (not done at the same dev cycle) from the 360 and it was superior by most accounts on the PS3 as well.
Originally posted by lxhotboy:I probably wouldn't be able to tell which one is the 360 or ps3, but I would be easily be able to tell which is better.
lol...@Chris. Are u saying u could distinguish between the ps3/xbox360 versions of a multiplatform game? If u watched someone play on a tv that u would know which version was being played without
1. Seeing the console
2. Seeing the controller
see my point? Technically, we could sit and compare all day but in the end they still look pretty much the same and as zippy stated the ps3 actually has an advantage in graphics. Sony already said they will not make the ps4 with a chip like the cell bc of the headachevof programming. I'm not saying this bc I am a Sony fanboy either. I don't own a ps3. Just being real.
That's been the case since the dawn of console gaming.. I recall Andretti Racing.. a Saturn title.. the ps1 version was awful.. like no comparison to the excellent experience on the Saturn. Another prime example is shadowman.. a dreamcast title.. great on the dreamcast, poor on the ps1, too dark and very grainy.. but the dreamcast was a console that sort of fell between.. a second gen device early kind of.. hard to put it in a box.. I guess the best way to look at that would be to take the 360 games which have been ported to the ps2. They are always going to look second best.
Consoles are like that.. Even with multi-platform games I think the devs intend them for one and build it for that, then make it work after a fashion on the other. I don't think I have ever seen a game look or play exactly the same across systems. The GTA series were far better on the xbox with better draw distance and detailing, the ps2 versions were disappointing.. which is a shame when you look at the games like Jak and Daxter as an example of what a ps2 is capable of.
just my 2 cents .. I think it's rather pointless trying to compare like for like when the hardware is so fundamentally different. Both have strengths and both have weaknesses. What I see (with an interested eye) is devs and hackers looking at the tech in the ps3 as dead end technology.. a ppc/cell processor which is considered to be (by more than just the devs and hackers.. general news articles see that cpu tech as a dead end) end of line now. http://ph.hardwarezone.com/news/view.php?id=15157&cid=
So that may have some bearing on why there has been a dearth of games and developers really trying to use the capabilities of the device. Nobody really wants to invest a lot of money and time in something which is seen as the last of it's kind.. they will look towards the next generation of hardware and plan accordingly.
Wow, i have been out of the site for a while but it is nice to come back and see good intelligent banter again. So why not add my 1/2 cents worth.
I have both consoles, and as stated above i bought the PS3 for playing Blu-Ray as i already had a 360 with a decent collection of games. I did eventually go out and buy some games for the PS3 that i also had for the 360 to play with friends who did not have a 360.
In my personal experience, the games that i had for both played better on a 360. And from a lot of game site reviews most testers rate the PS3 games worse then their Xbox 360 counterpart, and state that they are usually developed for 360 and ported to PS3. And porting usually does not turn out great products.
When you go to compare things like the online service, Yes PS3 has one advantage. It is free. But when you compare it to the ever evolving monster that is Xbox Live well Xbox Live wins hands down and is worth every bit of your $50 a year subscription price.
As far as exclusives go i think that although it may cut profits for certain game developers, it is ultimately their own choice. And i think they are a good thing. You cannot sit there and say that an exclusive game release for a certain console has not made you think about buying that console just for that game. Forza being a perfect example as every edition has been crafted by a company who REALLY cares about the product they put out, and not just about how much they make. That is why every edition of Forza has turned out to be the best pure racing game for any true gear-head who has a console. Attention to detail goes a long way with your fans.