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Sony released first specs and pics of PSP

Written by Petteri Pyyny @ 05 Nov 2003 3:40 User comments (11)

Sony revealed some details about its upcoming handheld game machine, dubbed as PSP or Playstation Portable.
Current design version, which may or may not look like the final version due by the end of the year 2004, uses storage media dubbed as UMD (Universal Media Disc) which holds appx. 1.8GB of storage space. Each disc will carry a region coding, copy-protection mechanism and each disc will have its own individual identification number as well.

Sony PSP

Device will include two processors, both based on MIPS R4000 core. PSP will support Dolby 7.1 surround audio, AAC, MP3 and Sony's own ATRAC3 as audio formats and will also support MPEG-4 H.264 for video.

Source: TheRegister

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11 user comments

16.11.2003 06:22

"each disc will have its own individual identification number as well." What good is that going do them? Are they going to take my personal info. if I were to buy a disc, so that they could track me down if I made a copy?

26.11.2003 07:23

probably many copies... I'm sure they will use that to track the user some how.

36.11.2003 10:22

Looks good, but i'm not happy about the 8mb of ram.

46.11.2003 10:26

if its under £250 it's gettin bought

56.11.2003 15:47

OMFG! That looks sweet. By the way, notice the controller/thumbpad is on the right hand side.

67.11.2003 06:39
Latexxx
Inactive

Who needs a 7.1 audio system in a portable device? Should we buy surround headphones or what?

77.11.2003 07:31
alxdotnet
Inactive

Perhaps Sony is envisioning us using the PSP instead of a DVD player...lol... It would have to have over 8mb of RAM!

87.11.2003 13:31

it doesnt rum windows it doesnt need more than 8 meg ram

97.11.2003 17:08
alxdotnet
Inactive

8mb of ram would produce horrible graphics...current video cards have much more than that I thought... Is there something that I don't understand? Is it using the internal hard drive for graphics rendering?

108.11.2003 04:17

bloody hell try not to compare gfx on pcs to gfx on consoles there not the same.

111.6.2004 10:19

yeah, yer right, MafiaMan. The gfx cards are much different. Regular pc's run usually 512 mb of ram. 8mb of ram for this format is much more than enough.

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