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GfW Live increases anti-piracy efforts

Written by Andre Yoskowitz @ 24 Mar 2009 2:37 User comments (5)

GfW Live increases anti-piracy efforts Microsoft has announced that new updates headed to its Games for Windows Live platform, will include a significant ramp up in anti-piracy measures.
All "Games for Windows" will now use "zero day piracy protection" that includes server side authentication "on top of a further layer of authentication required for online play."

"This update and other features currently in development represent a tipping point in the evolution of Games for Windows Live as a leading online PC gaming network," added Ron Pessner, general manager of Games for Windows Live.

"In the coming months, we will continue to deliver on our promise to provide gamers and publishers with the industry’s best connected gaming experiences through the Live service."

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5 user comments

124.3.2009 14:47

As if we didn't see this one coming? If anyone is still playing GTAIV, google the xliveless.dll that does away with GfW crap.

224.3.2009 17:09

Microsoft why bother? Everything can be cracked you just need time. You will lose

324.3.2009 22:40

the Live platform is so Hackable its almost funny, iv got Halo 2 running on XP and i can join XBL Servers.

many other only for Vista and live games can be modified to do the same thing using the same old trick.

425.3.2009 04:12

Originally posted by jeff_2:
Microsoft why bother? Everything can be cracked you just need time. You will lose
This very true....and at the end of the day most people just install the game and play it, the few that do crack the game will just wait a little longer till a proper crack is released and we are back to the begining again.

526.3.2009 06:17

This is why PC game sales are so low (not to mention Xbox360 & PS3)...why buy a game when you will have to apply a crack anyway? If you download it, it comes with the crack pre-installed (I am not condoning piracy, just playing devil's advocate).

I will not buy any product with the GFW logo on them; I learned my lesson when Halo 2 refused to start in single-player-mode because microsoft's servers were being updated...WTF!

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