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Version history for Fraps

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Changes for v3.5.9 - v3.5.99

  • Fixed counter not appearing in Aero desktop (DWM) and DX10 games after latest Windows Update



Changes for v3.5.8 - v3.5.9

  • Fixed crash when initiating loop recording
  • Fixed periodic stutter for some users during loop recording



Changes for v3.5.7 - v3.5.8

  • Fixed intermittent crash recording from OpenGL games
  • Fixed crash when unable to access sound device
  • Fixed minor memory leak with Win7/Vista sound recording
  • Fixed crash encountered by some users when ending a recording



Changes for v3.5.6 - v3.5.7

  • Fixed audio sync in long recordings for Windows XP users
  • Fixed problem taking screenshots from DWM even with counter on screen
  • Fixed 64-bit DirectX 11 games always being recorded in lossless RGB
  • Fixed corruption in video when audio source set to 11.25kHz
  • Other minor bug fixes



Changes for v3.5.5 - v3.5.6

  • Fixed microphone drifting out of sync in long recordings under Windows 7 & Vista
  • Fixed clipping with audio sources greater than 8 channels
  • Fixed audio from mono USB devices only appearing in left channel
  • Reduced latency of capture from external inputs



Changes for v3.5.4 - v3.5.5

  • Fixed black borders captured around GameMaker based games
  • Fixed crash in D3D10/11 video recording with 64-bit applications
  • Fixed scrambled colors saved with some 10-bit color modes



Changes for v3.5.3 - v3.5.4

  • Improved capture speed for D3D8 games
  • Fixed Max Payne 1 not recording when AA enabled
  • Fixed error when initializing DirectX on Windows 7



Changes for v3.5.2 - v3.5.3

  • Fixed micro-stutter in recorded video after temporary framerate drop
  • Fixed missing video frames in some games after rendering paused
  • Fixed bug causing error message on startup for some users



Changes for v3.5.1 - v3.5.2

  • Fixed missing audio at end of long recordings
  • Fixed error preventing movie playback in Windows Media Player
  • Fixed screen freezing when starting video capture in Minecraft & other OpenGL games
  • Fixed crash during video mode switch in DosBox



Changes for v3.5.0 - v3.5.1

  • Added support for exFAT drives writing larger than 4 Gigabytes
  • Fixed crash when large custom resolutions used in game



Changes for v3.4.7 - v3.5.0

  • Support for large AVI movie files (above 4 Gigabytes) on NTFS drives
  • Added option to split AVIs at 4 Gigabytes for legacy AVI 1.0 support
  • Fixed loop recording using large amounts of disk space for short clips
  • Fixed benchmark logs not being saved if game was quit before benchmark ended
  • Fixed View folder not opening window on some machines
  • NEW MINIMUM SYSTEM REQUIREMENTS: CPU with SSE2 required (Pentium 4 & above)
  • Windows 2000 is no longer supported (Windows XP & above)



Changes for v3.4.6 - v3.4.7

  • Fixed recording rate being locked to a low multiple when Vsync enabled
  • Fixed unlocked recording speed after temporary slowdowns
  • Fixed Alt key interference with VMware/remote desktop applications



Changes for v3.4.5 - v3.4.6

  • Fixed overlay color in Fear 3
  • Fixed detection of IL2: Cliffs of Dover and Bloodline Champions
  • Fixed counter appearing in Thunderbird and Pale Moon applications
  • Other minor bug fixes



Changes for v3.4.4 - v3.4.5

  • Fixed some videos being recorded with scrambled colors



Changes for v3.4.3 - v3.4.4

  • Increased performance capturing Vista/Windows 7 aero desktop (DWM)
  • Reduced memory footprint of Fraps process
  • Fixed Fraps crash while idling on desktop
  • Fixed gem glowing while recording The Dark Mod
  • Fixed hotkeys not responding when simulated from autohotkey/macro apps
  • Fixed graphic corruption in some OpenGL titles



Changes for v3.4.2 - v3.4.3

  • Improved DirectDraw capture speed
  • Fixed recording crash on single CPU systems
  • Fixed invalid colors/crashing recording from 16-bit color games
  • Fixed corrupt/oversized AVIs being written at high resolutions
  • Fixed Dirt not loading with Fraps running
  • Other minor bug fixes and optimizations



Changes for v3.4.1 - v3.4.2

  • Improved OpenGL capture speed
  • Fixed freeze when clicking on Minimize button
  • Fixed GL state not being restored properly
  • Fixed blank video showing in some AVIs



Changes for v3.4.0 - v3.4.1

  • - Fixed crash when starting Fraps for some users
  • - Fixed hotkeys not being detected when modifier keys held
  • - Fixed keys getting stuck when used by both the game and Fraps



Changes for v3.3.3 - v3.4.0

  • Added configurable buffer size for loop recording mode
  • Increased video capture performance at high resolutions
  • Fixed slow recording of Minecraft at default window size
  • Fixed benchmark crashing when configured to stop automatically after 1 second



Changes for v3.3.2 - v3.3.3

  • Fixed mouse not responding in Ragnarok and some applications



Changes for v3.3.1 - v3.3.2

  • Added detection of mouse buttons (Mouse3, Mouse4 & Mouse5 can be used as hotkeys)
  • Added support for all Ctrl, Shift & Alt combinations for use with Fraps hotkeys



Changes for v3.3.0 - v3.3.1

  • Fixed Fraps not detecting Agrar Simulator 2011 and some D3D9Ex applications
  • Fixed wrong capture dimensions for Fallout 3/New Vegas & Milkdrop
  • Fixed counter showing over frames in IE9 beta
  • Fixed stereoscopic capture not working in half-size mode for some games
  • Additional minor bug fixes



Changes for v3.2.9 - v3.3.0

  • Full support for Windows 7 SP1
  • Added option to only capture external sound input while hotkey pushed (Vista/Win7)
  • Fixed stereoscopic 3D capture not working for D3D9 games
  • Fixed counter not appearing in Dungeons



Changes for v3.2.8 - v3.2.9

  • Fixed crash if recording to drive with less than 4 gigabytes free
  • Improved sound capture engine for those suffering sync issues
  • Fixed 3D browser apps not being correctly monitored in Firefox 3
  • Fixed detection of UDK viewport sizes



Changes for v3.2.7 - v3.2.8

  • Greatly reduced CPU usage while recording on most configurations
  • Fixed black areas in captures from Flight Simulator (FS9/FSX)
  • Fixed counter not showing in correct position for some windowed applications
  • Fixed crash when recording DWM at 1366x768 on 64-bit versions of Windows
  • Fixed counter appearing in Google Talk



Changes for v3.2.6 - v3.2.7

  • Fixed large pause between split AVI segments
  • Fixed stuttering when using loop recording on Vista/Win7
  • Other minor bug fixes



Changes for v3.2.5 - v3.2.6

  • Fixed Fraps not able to initialize DirectX on startup for some people
  • Fixed crash while recording that could cause video to be written incompletely
  • Fixed rare bug causing graphic corruption of individual frames in recorded movies
  • Fixed crash on Windows 2000 machines



Changes for v3.2.4 - v3.2.5

  • Fixed keys sticking/duplicated with Fraps loaded
  • Fixed Fraps not capturing in half-size mode for some users



Changes for v3.2.3 - v3.2.4

  • Added support for D3D10 & D3D11 stereoscopic 3D Vision capture
  • Fixed counter appearing on Windows Live 2011 apps
  • Fixed inverted colors in video captured from some DX10 games
  • Fixed DWM capture jumping between multiple monitors on Windows 7
  • Fixed flickering counter in some OpenGL applications
  • Fixed mouse offset in 3D browser apps
  • Fixed FRAPS.EXE not appearing signed on some Windows 7 installations
  • Fixed systray icon not turning pink in loop recording mode.
  • Fixed startup crash on 24-core CPU systems
  • Added support for Win7 SP1 RC
  • Other minor bug/stability fixes



Changes for v3.2.2 - v3.2.3

  • Added support for full-size video capture above 2560x1600
  • Fixed crash when loading Fraps under WinXP with 6-core CPU
  • Fixed crash when enabling monitor DWM option on some configurations
  • Fixed Fraps altering error flag on calls to GL SwapBuffers
  • Fixed sound input switching at startup on XP systems
  • Fixed counter appearing in VS2010



Changes for v3.2.1 - v3.2.2

  • Fixed trouble opening movies with VLC, Avidemux, AVI synth, Virtualdub and some other applications
  • Fixed problem capturing stereoscopic movies at 1920x1080 and 1920x1200
  • Fixed loop recordings sometimes becoming corrupted



Changes for v3.2.0 - v3.2.1

  • Fixed screen capture of large resolutions (ATI Eyefinity)
  • Fixed counter disappearing in some games when switching resolution
  • Improved recording speed on SLI configurations
  • Other minor bug/crash fixes



Changes for v3.1.2 - v3.2.0

  • Added loop recording for registered users. Press and hold video capture hotkey to start 30 second buffer
  • Added option to disable stereoscopic capture when running with NVIDIA 3DVision
  • Major optimizations for recording from D3D10 & D3D11 games



Changes for v3.1.1 - v3.1.2

  • Fixed STALKER: Call of Pripyat not loading with Fraps running
  • Fixed slow recording speeds for some users in Battlefield: Bad Company 2
  • Fixed Guild Wars crashing when moving between zones
  • Fixed videos being recorded at double width on some nvidia configurations
  • Fixed colors being inverted in video captured from some DX10 games
  • Fixed multiple FRAPS32.DLL crashes



Changes for v3.1.0 - v3.1.1

  • Fixed detection of loading screens when recording with unlocked framerate
  • Added product information to installer



Changes for v3.0.3 - v3.1.0

  • Added option to capture videos with framerate locked or unlocked
  • Fixed startup crash for some Intel i5/i7 configurations under Windows 7
  • Minimum recording speed is now 1 fps to allow for time lapse recording
  • Fixed vista desktop recording not capturing mouse cursor
  • Fixed sound length for Vista/Win7 recordings
  • Added large address support to 32-bit codec
  • Fixed window starting off screen on some multi-monitor systems



Changes for v3.0.2 - v3.0.3

  • Fixed installer not displaying correctly for some users under Win7



Changes for v3.0.1 - v3.0.2

  • Fixed inability to put machine to sleep with Fraps running
  • Fixed bug preventing people from updating the benchmark timeout value
  • Fixed problem restoring Fraps window to previous position upon startup
  • Fixed AUDIODG.EXE consuming large amounts of CPU for some users



Changes for v3.0.0 - v3.0.1

  • Added minimize to systray option for Win7 users
  • Fixed video capture frame rate defaulting to 30 fps when Fraps loads



Changes for v2.9.99 - v3.0.0

  • DirectX 11 support
  • Compatible with Windows 7 final (RTM) and RC1 versions
  • Stereoscopic 3D Vision video capture up to 1920x1200 for D3D9 games
  • Force lossless RGB option to always capture video in pure form
  • Ability to mix both game sound and external input such as microphone (Vista/Win7 only)



Changes for v2.9.9 - v2.9.99

  • Fixed flickering video capture in Operation Flashpoint: Dragon Rising
  • Fixed 30-bit color captures in Eve Online
  • Fixed mouse cursor not being recorded in Conquer Online
  • Other minor bug fixes



Changes for v2.9.8 - v2.9.9

  • Fixed missing audio in Adobe Premiere and Sony Vegas
  • Fixed benchmarks not being written to benchmark folder
  • Fixed loading crash when attempting to start Fraps
  • Fixed stalling/stuttering after first 4 gig AVI segment
  • Fixed mouse cursor image/transparency corruption
  • Fixed mouse cursor offset in some applications
  • Fixed crash when recording above 1920x1200 for some users
  • Fixed crash after stopping video capture in Windows 2000
  • Fixed crash in some DirectX10 applications
  • Fixed random windows crashes with fraps.dll
  • Fixed missing systray icon if explorer restarts
  • Fixed frapsvid.dll and frapsv64.dll crashes when importing/playing video
  • Fixed Run Fraps when Windows starts option
  • Fixed Starcraft stalling during video capture
  • Fixed limited CPU affinity of main Fraps process
  • Fixed yellow corruption displayed in Plants vs Zombies
  • Fixed capture speed of many older DDRAW games



Changes for v2.9.7 - v2.9.8

  • Fixed crash on installation for some users
  • Fixed Fraps not working with Combat Arms
  • Fixed counter not switching properly between multiple active 3D applications
  • Fixed Fraps not detecting windowed games while monitoring DWM
  • Systray icon now turns red while recording
  • Minor optimizations and bug fixes
  • Reduced memory footprint of 64-bit version of Fraps



Changes for v2.9.5 - v2.9.6

  • Fixed games such as Stalker not being detected in 2.9.5
  • Fixed video capture corruption in FSX on multi monitor setups
  • Fixed codec crashes in large projects
  • Fixed Fraps not starting with Windows when running on battery power
  • Fixed Fraps closing when switching to battery power
  • Fixed OpenGL video capture not recording correct viewport in some applications
  • Fixed sound sync when recording started while rendering paused



Changes for v2.9.4 - v2.9.5

  • Added Stereo & Multichannel recording options for Direct Stream audio in Vista
  • Added support for many DDRAW games running in windowed mode
  • Added support for games that use multiple swapchains in D3D9
  • Added large size icon for Vista
  • Fixed slow video capture speeds recording many older DDRAW games
  • Fixed capture crash for DDRAW games in XP SP3
  • Fixed misaligned audio with Vista Direct Stream when sound was silent
  • Fixed 64-bit OpenGL apps not being detected
  • Fixed long delay starting video capture on some Vista configurations
  • Fixed crash in Fraps if video capture key pressed quickly in succession
  • Fixed Fraps exit dialog appearing at random intervals
  • Fixed "This program might not have installed correctly" error in Vista
  • Fixed corrupted volume slider in Vista when Fraps loaded
  • Fixed scrambled colors when recording in 8-bit and 16-bit from some older games
  • Fixed crash loading levels in Wolfenstein: Enemy Territory



Changes for v2.9.3 - v2.9.4

  • Added 64-bit Fraps FPS1 codec
  • Added support for resolutions up to 2560x1600 on single core CPUs
  • Fixed crash when recording with sound under Vista SP1
  • Fixed D3D9 recording speed on x64 versions of Windows
  • Fixed Windows start bug when Fraps installed in a folder with a space in the name
  • Improved compatibility with 3rd party graphic utilities



Changes for v2.9.2 - v2.9.3

  • Fixed crash in DX10 games when AA enabled
  • Fixed sound sync/length issue when 29.97 option used
  • Improved video capture smoothness on slower hard drives
  • Fixed LCD output displaying wrong resolution for DX10 games
  • Fixed Run Fraps when Windows starts option under Vista
  • Added support for DX8 SwapChains
  • Reduced delay between split AVIs



Changes for v2.9.1 - v2.9.2

  • Fixed Direct Stream sound recording with 5.1 speaker configuration
  • Fixed World Of Warcraft crash if Alt-Tab pressed while recording
  • Fixed startup error under XP when Alky installed
  • Fixed DX10 support when DXGI_PRESENT_TEST flag used
  • Fixed function keys not responding in FFXI



Changes for v2.9.0 - v2.9.1

  • Fixed blank video capture occurring with some configurations



Changes for v2.8.1 - v2.8.2

  • Fixed gamma not being applied to video in some DirectX games
  • Fixed macro keys playing back slowly when G15 display enabled
  • Fixed crash taking screenshots when recording a movie at the same time
  • Fixed high CPU load on some machines with LCD output



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